The Holds of Skyrim
Each hold's ground in its colour. A hold's laws, guards and Chancery reach to its border. Borders move when holds trade or win land, and this map follows them.
- Whiterun
- Eastmarch
- The Rift
- The Reach
- Haafingar
- Falkreath
- Hjaalmarch
- The Pale
- Winterhold
- Castle Volkihar